Tags give the ability to mark specific points in history as being important
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2.5.3
db4271b5 · ·Somewhat stable C++ classes Tagging after bugfixes and some changes made directly in develop because they were quite straightforward. At the moment, it looks like the `direct_numerical_simulation` class is quite mature, and we could, in principle, think about generating any sort of pseudo-spectral DNS as a child of it. I don't expect to make important changes to the prototype of `direct_numerical_simulation` in the future.
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2.4
8305457c · ·particle I/O is better handled now. The trick is to write using many processes, but not too many.
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2.3
be0115f6 · ·we now have two versions of the DNS code both work with particles, but the new one has no sampling functionality yet
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2.2
da8dc217 · ·New field-class based solver should now be preferred. I/O is done through checkpoints in HDF5, FFTW with threads is used, and all our tests say the new code scales quite nicely.
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2.0
3846d148 · ·Add new fluid solver. NSVorticityEquation uses HDF5 for files, and it uses the new field/kspace classes, which means we can separate backend development from other tasks more cleanly.
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1.7
1e32061d · ·Add new cpp classes New classes are "field_layout", meant to make "field_descriptor" obsolete, then "kspace" and "field", meant to better encompass a lot of the functionality from "fluid_solver_base", plus fft transforms (i.e. functionality from "fluid_solver"). In the future, I mean for these classes to be used when coding new PDEs.
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