Merge branch 'feature/new-solver' into develop
Add a new solver, "NSVorticityEquation". Same algorithm as "NavierStokes", but it uses the field and kspace classes throughout, and it can't handle particles. The purpose is to have a bare-bone fluid solver that can take advantage of optimizations and new backends created for the field class.
bfps/NSVorticityEquation.py
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bfps/cpp/field_layout.cpp
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bfps/cpp/field_layout.hpp
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