Fix #version 310 -> 300 which had escaped

parent cc02de0e
......@@ -13,7 +13,7 @@ const char * const AtomShaders [] = {
#if defined(WIN32) || defined(CAVE)
"#version 410\n"
#else
"#version 310 es\n"
"#version 300 es\n"
#endif
"uniform sampler2D atomData;\n"
"layout(location = 0) in vec3 center;\n"
......@@ -33,7 +33,7 @@ const char * const AtomShaders [] = {
#if defined(WIN32) || defined(CAVE)
"#version 410 core\n"
#else
"#version 310 es\n"
"#version 300 es\n"
#endif
"in lowp vec4 color;\n"
// "in highp vec3 vertex;"
......@@ -90,7 +90,7 @@ const char * const AtomShadersNoTess [] = {
#if defined(WIN32) || defined(CAVE)
"#version 410\n"
#else
"#version 310 es\n"
"#version 300 es\n"
#endif
"uniform sampler2D atomData;\n"
"uniform mat4 matrix;\n"
......@@ -114,7 +114,7 @@ const char * const AtomShadersNoTess [] = {
#if defined(WIN32) || defined(CAVE)
"#version 410 core\n"
#else
"#version 310 es\n"
"#version 300 es\n"
#endif
"in lowp vec4 color;\n"
"in highp vec3 vertex;"
......
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