- 29 Apr, 2021 1 commit
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Cristian Lalescu authored
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- 05 Nov, 2020 1 commit
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Cristian Lalescu authored
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- 22 Oct, 2020 1 commit
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Cristian Lalescu authored
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- 21 Oct, 2020 1 commit
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Cristian Lalescu authored
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- 20 Oct, 2020 1 commit
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Cristian Lalescu authored
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- 22 Sep, 2020 1 commit
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Cristian Lalescu authored
Since rhs objects can contain collision counters, it means we need to be able to update them, they cannot be const.
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- 14 Aug, 2020 2 commits
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Cristian Lalescu authored
the current solution is ugly, I do a lot of copying of temporary arrays, I believe we can do better. But at least it works
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Cristian Lalescu authored
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- 22 Jul, 2020 1 commit
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not checked for correctness, just checked that code runs correctly.
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- 29 Jun, 2020 8 commits
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Cristian Lalescu authored
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Cristian Lalescu authored
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Cristian Lalescu authored
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Cristian Lalescu authored
particle file layout is read from input by particle set, and then the `particle_solver` object gets it from there when it needs it, so: - user-facing code is less verbose. - generic operating mode is implemented only once.
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Cristian Lalescu authored
broken, because I'm doing something wrong with the arrays pased to p2p_distr_mpi::compute_distr.
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Cristian Lalescu authored
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Cristian Lalescu authored
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Cristian Lalescu authored
preliminary. in particular solvers cannot be a simple function, they should handle checkpointing --- especially if Adams-Bashforth particles are to be reimplemented with the new classes.
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