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Commit 96fbfb81 authored by Lucas Miranda's avatar Lucas Miranda
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Parameterised path in main.ipynb

parent d7884add
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...@@ -68,7 +68,7 @@ class SEQ_2_SEQ_AE: ...@@ -68,7 +68,7 @@ class SEQ_2_SEQ_AE:
self.ENCODING, self.ENCODING,
activation="relu", activation="relu",
kernel_constraint=UnitNorm(axis=1), kernel_constraint=UnitNorm(axis=1),
activity_regularizer=UncorrelatedFeaturesConstraint(3, weightage=1.0), #activity_regularizer=UncorrelatedFeaturesConstraint(3, weightage=1.0),
) )
# Decoder layers # Decoder layers
...@@ -184,7 +184,7 @@ class SEQ_2_SEQ_VAE: ...@@ -184,7 +184,7 @@ class SEQ_2_SEQ_VAE:
self.ENCODING, self.ENCODING,
activation="relu", activation="relu",
kernel_constraint=UnitNorm(axis=1), kernel_constraint=UnitNorm(axis=1),
activity_regularizer=UncorrelatedFeaturesConstraint(3, weightage=1.0), #activity_regularizer=UncorrelatedFeaturesConstraint(3, weightage=1.0),
) )
# Decoder layers # Decoder layers
...@@ -282,8 +282,9 @@ class SEQ_2_SEQ_MMVAE: ...@@ -282,8 +282,9 @@ class SEQ_2_SEQ_MMVAE:
# - Initial Convnet switch (done!) # - Initial Convnet switch (done!)
# - Bidirectional LSTM switches (done!) # - Bidirectional LSTM switches (done!)
# - Change LSTMs for GRU (done!) # - Change LSTMs for GRU (done!)
# - Tied/Untied weights # - Tied/Untied weights (done!)
# - orthogonal/non-orthogonal weights # - orthogonal/non-orthogonal weights
# - Unit Norm constraint
# TODO next: # TODO next:
# - VAE loss function (though this should be analysed later on taking the encodings into account) # - VAE loss function (though this should be analysed later on taking the encodings into account)
# - Smaller input sliding window (10-15 frames) # - Smaller input sliding window (10-15 frames)
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