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Martin Reinecke
ducc
Commits
1dd15d2f
Commit
1dd15d2f
authored
Aug 28, 2020
by
Martin Reinecke
Browse files
Merge branch 'new_thread_pool' into 'ducc0'
New thread pool See merge request
!36
parents
ce292ce2
ff829966
Pipeline
#81216
passed with stages
in 17 minutes and 35 seconds
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1
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src/ducc0/infra/threading.cc
View file @
1dd15d2f
...
...
@@ -82,77 +82,110 @@ template <typename T> class concurrent_queue
{
std
::
queue
<
T
>
q_
;
std
::
mutex
mut_
;
std
::
condition_variable
item_added_
;
bool
shutdown_
;
using
lock_t
=
std
::
unique_lock
<
std
::
mutex
>
;
std
::
atomic
<
size_t
>
size_
;
using
lock_t
=
std
::
lock_guard
<
std
::
mutex
>
;
public:
concurrent_queue
()
:
shutdown_
(
false
)
{}
void
push
(
T
val
)
{
{
++
size_
;
lock_t
lock
(
mut_
);
if
(
shutdown_
)
throw
std
::
runtime_error
(
"Item added to queue after shutdown"
);
q_
.
push
(
move
(
val
));
}
item_added_
.
notify_one
();
q_
.
push
(
std
::
move
(
val
));
}
bool
pop
(
T
&
val
)
bool
try_
pop
(
T
&
val
)
{
if
(
size_
==
0
)
return
false
;
lock_t
lock
(
mut_
);
item_added_
.
wait
(
lock
,
[
this
]
{
return
(
!
q_
.
empty
()
||
shutdown_
);
});
if
(
q_
.
empty
())
return
false
;
// We are shutting down
// Queue might have been emptied while we acquired the lock
if
(
q_
.
empty
())
return
false
;
--
size_
;
val
=
std
::
move
(
q_
.
front
());
q_
.
pop
();
return
true
;
}
void
shutdown
()
{
{
lock_t
lock
(
mut_
);
shutdown_
=
true
;
}
item_added_
.
notify_all
();
}
void
restart
()
{
shutdown_
=
false
;
}
};
class
thread_pool
{
concurrent_queue
<
std
::
function
<
void
()
>>
work_queue_
;
std
::
vector
<
std
::
thread
>
threads_
;
void
worker_main
()
private:
#if __cpp_lib_hardware_interference_size >= 201603
struct
alignas
(
std
::
hardware_destructive_interference_size
)
worker
#else
struct
alignas
(
64
)
worker
#endif
{
std
::
thread
thread
;
std
::
condition_variable
work_ready
;
std
::
mutex
mut
;
std
::
atomic_flag
busy_flag
=
ATOMIC_FLAG_INIT
;
std
::
function
<
void
()
>
work
;
while
(
work_queue_
.
pop
(
work
))
work
();
}
void
worker_main
(
std
::
atomic
<
bool
>
&
shutdown_flag
,
concurrent_queue
<
std
::
function
<
void
()
>>
&
overflow_work
)
{
using
lock_t
=
std
::
unique_lock
<
std
::
mutex
>
;
lock_t
lock
(
mut
);
while
(
!
shutdown_flag
)
{
// Wait to be woken by the thread pool with a piece of work
work_ready
.
wait
(
lock
,
[
&
]{
return
(
work
||
shutdown_flag
);
});
if
(
!
work
)
continue
;
work
();
// Execute any work which queued up while we were busy
while
(
overflow_work
.
try_pop
(
work
))
work
();
// Mark ourself as available before going back to sleep
work
=
nullptr
;
busy_flag
.
clear
();
}
}
};
concurrent_queue
<
std
::
function
<
void
()
>>
overflow_work_
;
std
::
mutex
mut_
;
std
::
vector
<
worker
>
workers_
;
std
::
atomic
<
bool
>
shutdown_
;
using
lock_t
=
std
::
lock_guard
<
std
::
mutex
>
;
void
create_threads
()
{
size_t
nthreads
=
threads_
.
size
();
lock_t
lock
(
mut_
);
size_t
nthreads
=
workers_
.
size
();
for
(
size_t
i
=
0
;
i
<
nthreads
;
++
i
)
{
try
{
threads_
[
i
]
=
std
::
thread
([
this
]{
worker_main
();
});
}
try
{
auto
*
worker
=
&
workers_
[
i
];
worker
->
busy_flag
.
clear
();
worker
->
work
=
nullptr
;
worker
->
thread
=
std
::
thread
(
[
worker
,
this
]{
worker
->
worker_main
(
shutdown_
,
overflow_work_
);
});
}
catch
(...)
{
shutdown
();
shutdown
_locked
();
throw
;
}
}
}
void
shutdown_locked
()
{
shutdown_
=
true
;
for
(
auto
&
worker
:
workers_
)
worker
.
work_ready
.
notify_all
();
for
(
auto
&
worker
:
workers_
)
if
(
worker
.
thread
.
joinable
())
worker
.
thread
.
join
();
}
public:
explicit
thread_pool
(
size_t
nthreads
)
:
thread
s_
(
nthreads
)
worker
s_
(
nthreads
)
{
create_threads
();
}
thread_pool
()
:
thread_pool
(
max_threads_
)
{}
...
...
@@ -161,20 +194,47 @@ class thread_pool
void
submit
(
std
::
function
<
void
()
>
work
)
{
work_queue_
.
push
(
move
(
work
));
lock_t
lock
(
mut_
);
if
(
shutdown_
)
throw
std
::
runtime_error
(
"Work item submitted after shutdown"
);
auto
submit_to_idle
=
[
&
](
std
::
function
<
void
()
>
&
work
)
->
bool
{
for
(
auto
&
worker
:
workers_
)
if
(
!
worker
.
busy_flag
.
test_and_set
())
{
{
lock_t
lock
(
worker
.
mut
);
worker
.
work
=
std
::
move
(
work
);
}
worker
.
work_ready
.
notify_one
();
return
true
;
}
return
false
;
};
// First check for any idle workers and wake those
if
(
submit_to_idle
(
work
))
return
;
// If no workers were idle, push onto the overflow queue for later
overflow_work_
.
push
(
std
::
move
(
work
));
// Possible race: All workers might have gone idle between the first
// submit attempt and pushing the work item into the queue. So, there
// could be no active workers to check the queue.
// Resolve with another check for idle workers.
std
::
function
<
void
()
>
dummy_work
=
[]{};
submit_to_idle
(
dummy_work
);
}
void
shutdown
()
{
work_queue_
.
shutdown
();
for
(
auto
&
thread
:
threads_
)
if
(
thread
.
joinable
())
thread
.
join
();
lock_t
lock
(
mut_
);
shutdown_locked
();
}
void
restart
()
{
work_queue_
.
restart
()
;
shutdown_
=
false
;
create_threads
();
}
};
...
...
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